I would've have posted sooner, but had been in fist-to-cuffs with Maya LT all week. But FINALLY, we got Mu's new animations working correctly in Unity. There are some tweaks that I would eventually like to make later, but this is a win for now.
We also have an updated inventory system, where we've now included a hotbar for easy access to a small allotment of ingredients. It really assisted with the gameplay and flow (pun intended) of movement from bath to bath.
As June 23rd approaches for the Chicago Japanese Matsuri, we're going to try and load Onsen Master up with as many great features as we can. Hoping to have a really successful first public test.
That's all for now!